SentinelOne marks five years of ThreatOps gamified threat hunting ahead of Sentinels League Grand Final at OneCon 2026
SentinelOne published a retrospective on five years of its ThreatOps program, a gamified, CTF-style threat hunting training platform. It began in 2020 as a webinar and has since trained more than 19,000 defenders. The company says the program influenced about $661.8M in closed-won revenue between September 2023 and September 2026. The post also promotes the Sentinels League Threat Hunting World Championship Grand Final, to be held live at OneCon 2026 in Las Vegas from October 20–22, 2026. This is vendor marketing and event news. It describes no threat activity, vulnerability or incident.
Detalhes técnicos
- ThreatOps ran 5,215 game instances across 9 game types, with 27,899 player seats and 19,211 unique players.
- The games cover endpoint, cloud, AI security, autonomous SOC, SDL, hyperautomation and data pipelines.
- Sentinels League Season 2 ran 49 qualifiers worldwide, with a $100,000 prize pool and partners Dropzone AI, Google Cloud and Mimecast.
- Three regional champions from Iress, LevelBlue and Five9 will compete in the Grand Final for a $5,000 grand prize.
Remediação
No defensive action is required. Practitioners may treat the CTF qualifiers and games as hands-on threat hunting training.
Linha do tempo
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SentinelOne marks five years of ThreatOps gamified threat hunting ahead of Sentinels League Grand Final at OneCon 2026
ler a análise desta fonte ocultar
SentinelOne published a retrospective on five years of its ThreatOps program, a gamified, CTF-style threat hunting training platform. It began in 2020 as a webinar and has since trained more than 19,000 defenders. The company says the program influenced about $661.8M in closed-won revenue between September 2023 and September 2026. The post also promotes the Sentinels League Threat Hunting World Championship Grand Final, to be held live at OneCon 2026 in Las Vegas from October 20–22, 2026. This is vendor marketing and event news. It describes no threat activity, vulnerability or incident.
Technical Details
- ThreatOps ran 5,215 game instances across 9 game types, with 27,899 player seats and 19,211 unique players.
- The games cover endpoint, cloud, AI security, autonomous SOC, SDL, hyperautomation and data pipelines.
- Sentinels League Season 2 ran 49 qualifiers worldwide, with a $100,000 prize pool and partners Dropzone AI, Google Cloud and Mimecast.
- Three regional champions from Iress, LevelBlue and Five9 will compete in the Grand Final for a $5,000 grand prize.
Remediation
No defensive action is required. Practitioners may treat the CTF qualifiers and games as hands-on threat hunting training.